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Traffic & weather

The city does not have the same workload all day. Simulated traffic and weather change how often calls appear, how long work takes, and what jobs pay.

These are in-game conditions, not a live forecast for your real location.

The in-game day starts at 6:00 AM.

Period In-game time What to expect
Morning rush 7:00–9:30 AM More calls and slower major roads
Evening rush 4:00–6:30 PM More breakdowns and accidents; busy expressways
Night 9:00 PM–5:00 AM Fewer calls and lighter major-road traffic

You do not need to play at those real-world hours. The simulation clock advances at the speed you choose.

Condition Road speed Time working on scene Payout multiplier
Clear Normal Normal 1×
Rain 90% of normal 1.15× 1.1×
Snow 75% of normal 1.3× 1.3×

Rain and snow also increase call frequency and the relative chance of accidents. Weather changes over the simulated day. The tutorial stays clear while you complete your first job.

Check the time-and-weather chip on the map to see what’s happening now. Tap it for City Pulse, which names the current weather and what it does to your shift.

A higher payout is only part of the picture. Slow travel and longer work tie up your fleet. During a busy shift, compare ETAs, put specialists on the jobs that need them, and make use of returning trucks.

Use pause when you need a moment to consider the next dispatch. A higher game speed makes the entire simulation move faster, including offer deadlines.

Next: Plan your next dispatch.